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RN
Nov 13, 2004 17:06:05 GMT -5
Post by Wade Monroe / MaelstormM on Nov 13, 2004 17:06:05 GMT -5
She's being hit by a plasma cannon, she's not gonna appreciate. She's not going to say 'ouch' or cry or anything. Wait until you see what happens later in RA:Legends for a better demonstration *evil grin* Also on tap, I've figured out how I'mma gonna do the Volleyball-ish thing. You're character will make the ball move by jumping at it and holding whichever direction you want the momentum to go and your opponent (which I have no ideal of what it is yet) will do the same. Gonna recruit a BGM from Captain Tsubasa for it. Bubbleman's stage is also on the schedule of thingy's to make. Sooo the things plotted to fill the remaining blanks are... Bonus Stages: Metal Warriors, Bubbleman, Castlevania, Super Mario, Final Fantasy, Bonus Things: Scenery Stage, Gamma, Volleyballish, , , , , King Crabs: God King Crab, Napalm Torpedo King Crab, King Crabimera, Flying Mecha King Crab, Disco Ninja King Crab, King Hard Hat Crab, ( means undecided)
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RN
Nov 13, 2004 17:15:35 GMT -5
Post by WatcherCCG on Nov 13, 2004 17:15:35 GMT -5
Bonus Things: Scenery Stage, Gamma, Volleyballish, , , , , YAY, I GET TO PLAY WITH MY REALLY, REALLY BIG HALF-BROTHER!!! ^_______^GM: Ack! Not the Smile of Doom! Shield your eyes, people! Jazz: What's wrong? Is it THAT freaky? I can't help if I'm sooooo happy right now! GM: Oiy. Anyway, which SMB game were you planning on putting in? And do you plan on using at least SOME of the evil goodies I showed you for Gamma? ;D And what do you mean by "Scenery Stage" anyway?
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Pineappler
CITIZEN
Ultrasound Graphics Synthesis
The Little Dowser General
Posts: 2,286
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RN
Nov 13, 2004 20:42:01 GMT -5
Post by Pineappler on Nov 13, 2004 20:42:01 GMT -5
MMpph... krrrt... *snort*
BWAHAHAHAHAHAHAHAHAHA!
Pause in the "Demi-God King Crab" battle, then unpause... that's rich... BWAHAHAHAHAHA!
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RN
Nov 13, 2004 20:54:05 GMT -5
Post by WatcherCCG on Nov 13, 2004 20:54:05 GMT -5
GM: <busts a gut laughing> Wade! Get yer butt in gear & fix this before the lower-level gamers get pwned to death! <continues laughing insanely> KZ10: <wakes up from a Pause> Okay, chump! Ready for another- DADDY SAVE ME!!! Crabtron: GRA HA HA HA! DIE, PUNY FEM-BOT! CRUSHER TIME!!! KZ: ._. I hope my father & Cousin Gamma blow you to Hell, jerk. <gets owned> And I thought Mantis & Anon were being picky... They were on the reight track the whole time! >_<
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RN
Nov 13, 2004 20:57:20 GMT -5
Post by Wade Monroe / MaelstormM on Nov 13, 2004 20:57:20 GMT -5
I'm at work (which btw I found out I work on Christmas since my company observes it on Friday). What's it doin?
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RN
Nov 13, 2004 21:03:09 GMT -5
Post by WatcherCCG on Nov 13, 2004 21:03:09 GMT -5
You're fighting DGKC, you Pause, then Unpause, and guess who appears off-center on the screen?
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RN
Nov 13, 2004 21:12:38 GMT -5
Post by Wade Monroe / MaelstormM on Nov 13, 2004 21:12:38 GMT -5
No need to guess. I suppose it's CT from the reaction. Sigh... guess there'll be an update tonight.
Forgot to mention I also speeded up Shin's claw strike by 2x.
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RN
Nov 13, 2004 21:21:32 GMT -5
Post by WatcherCCG on Nov 13, 2004 21:21:32 GMT -5
Yep, it's Captain Ripoff alright. <snickers> I wonder how many poor suckers got owned by CT before ShaMan came in & saw it. ;D
Shin: I've noticed. <a thoroughly chopped-up Drum is in pieces behind her. Thank you, Mr Monroe. ^_^
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RN
Nov 13, 2004 22:47:19 GMT -5
Post by Nameless One on Nov 13, 2004 22:47:19 GMT -5
bug/feature/overlooked: blazing beat does not have a pause.
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RN
Nov 13, 2004 23:23:32 GMT -5
Post by Slingshot on Nov 13, 2004 23:23:32 GMT -5
After you pause unpause the Hero King Crab Force battle your character gets changed to Roll.
I'm wondering on how the final fantasy stage will work. ff is not a side scroller.
I see you have the God King Crab planned, Wade. I guess he is gonna be like the Demi-God except 10 times worse. Those who think the Demi-God is hard, stay away from this one. I've got another idea for the King Crabs: Mini King Crab. You battle a Mini King Crab that is insanely fast. It is not strong. It has a miniture Giga Blaster and whatever weapons the King Crab has. King Crabimera? Sounds a bit like chimera, and that does not sound good.
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RN
Nov 14, 2004 3:12:47 GMT -5
Post by Wade Monroe / MaelstormM on Nov 14, 2004 3:12:47 GMT -5
Updates =======================
- Fixed the Pause bug in the King Crab fights (man computers are picky when it comes to slightly off numbers). - Update Blazing Beat to version 2.0 (There's not supposed to be a pause for this mini game). - Shin's stage is now done. So that puts me a chunk past the halfway mark for the normal game stages (74 done vs 54 not done) - Gave Tami's FE a dinky range boost.
================================== Frite: Messa not know about the Final Fantasy one, kinda depends on which I elect to ripoff. At the moment I'm leaning towards FF6 and making it based in the mountain stage where you first meet Sabin at. The mini crab ideal is decent, though I'll probably work it into one of the other crab fights rather than a stand alone fight.
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Pineappler
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RN
Nov 14, 2004 7:59:07 GMT -5
Post by Pineappler on Nov 14, 2004 7:59:07 GMT -5
That's a very evil jump you have in Shin's stage. Especially when you don't realize both cars are moving... but even when you learn that, it's a very narrow jump margin.
]UPDATE[ FINALLY GOT THAT BLASTED JUMP DOWN! Peops with poor jumping abilities might suffer, though.
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RN
Nov 14, 2004 13:23:16 GMT -5
Post by Wade Monroe / MaelstormM on Nov 14, 2004 13:23:16 GMT -5
To be nice I'm probably going to remove the JumperBot from in between the cars... or give the car drivers a speeding ticket.
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RN
Nov 14, 2004 13:41:13 GMT -5
Post by WatcherCCG on Nov 14, 2004 13:41:13 GMT -5
The Jumper is fine, but we need some kind of d@mn reference point between those cars! You have to be a timing perfectionist to cross that gap without Tami: her Repulsorlift booster is the only thing that can get you across safely. I don't know how ShaMan managed to pull it off, but I doubt ANYONE else can, even me. Wade, for the first time since Gorillon's stage, I think you've grossly overplayed the "evil programmer" kick: for the love of all that's right in world, SLOW THE CARS DOWN!
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Pineappler
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RN
Nov 14, 2004 14:07:59 GMT -5
Post by Pineappler on Nov 14, 2004 14:07:59 GMT -5
How did I get it? I'll tell you. You have 3 continues.
1st One: Waste it, since you ALWAYS just fall short.
2nd One: Use Tami to realize that both cars are moving simultaneously in opposite directions.
3rd One: Get the jump with KZ10 with a lucky last life. The car takes 2 seconds to go in either direction fully. At about 1.67 seconds, jump.
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RN
Nov 14, 2004 14:17:27 GMT -5
Post by WatcherCCG on Nov 14, 2004 14:17:27 GMT -5
I repeat, ONLY a timing perfectionist can pull that trick off without a stopwatch, which most non-athletes don't make a point to own.
<I'm not an athlete. 1.67 is only an estimate, since I like to jump about 5/6 of the way there to make it.> -SM
**The problem there is that you can't really tell how close you are due to the scrolling background.**
<Yeah... that's why I had to start counting seconds> -SM
I beat Blazing Beat! I'll make a list of how many shots it takes to kill all the baddies with!
Bee-1 FlyBot-2 Barrel-4
I'll update this as Wade puts more baddies in (which he WILL, I'm sure).
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RN
Nov 14, 2004 16:23:21 GMT -5
Post by Nameless One on Nov 14, 2004 16:23:21 GMT -5
yeah, i beat it this morning. trick is to stay at the top.
HATE that jump in shin's stage. only got past it with tami. even shin herself can't beat it.
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Pineappler
CITIZEN
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RN
Nov 14, 2004 16:24:29 GMT -5
Post by Pineappler on Nov 14, 2004 16:24:29 GMT -5
I got it with KZ, and she's a worse jumper than Shin... <_<
That reminds me, Shin's Claw Strike STILL stops her when she's on a conveyor belt/moving platform. Really annoying, cuz with that JumperBot between the two cars, I'll kill it then fall to my demise.
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RN
Nov 14, 2004 16:27:56 GMT -5
Post by WatcherCCG on Nov 14, 2004 16:27:56 GMT -5
Actually, once the 2 Jumpers are fragged, Jazz & Roll can safely sweep across with their Dash moves, and Cyan can easily sweep her way straight up to the truck's roof with her Special (if you're willing to sacrifice 1 heart you could've saved for Shin). But KZ10 gets the shaft due to her total lack of mobility enhancing abilities. Shin won't have to worry about it at all since this is her stage.
Mantis, like I've said at least 3 times before, you have NO room to talk whatsoever because you are a freaking gaming god.
<This is coming from the person who's beaten HoE with X/Zero as well as SiC/SiN. Then again, I haven't bothered yet...> -SM
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RN
Nov 14, 2004 16:36:36 GMT -5
Post by Nameless One on Nov 14, 2004 16:36:36 GMT -5
i beat the jump with jazz.
that makes two peeps who can make it.
REMOVE THAT STUPID JUMPERBOT!
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Pineappler
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RN
Nov 14, 2004 16:37:45 GMT -5
Post by Pineappler on Nov 14, 2004 16:37:45 GMT -5
You know, if you just stand on the edge of the first moving car, then you can trigger the JumperBot as the car moves, and kill it easily. The only problem is, if you use Shin, you die from what I stated above.
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RN
Nov 14, 2004 16:43:56 GMT -5
Post by Nameless One on Nov 14, 2004 16:43:56 GMT -5
actally, ShaMan is correct. taking out the jumperbot won't help. wade needs to give the drivers a speeding ticket, or to simply take away their nice cars and give them old clunkers.
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RN
Nov 14, 2004 16:55:50 GMT -5
Post by WatcherCCG on Nov 14, 2004 16:55:50 GMT -5
I'm with Anon: either slow the cars down or give KZ10 a boost in speed &/or jumping distance & hight.
That was luck, Mantis, complete & utter luck. I haven't been able to do it ever since. God must've been smiling on me that day. ^_^ I am not a pro-level gamer. I may be a low-ranking expert-level gamer, but I am NOT a pro. That title goes to Wade & yourself.
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RN
Nov 14, 2004 17:29:30 GMT -5
Post by Wade Monroe / MaelstormM on Nov 14, 2004 17:29:30 GMT -5
I'm gonna put a bus in between the moving cars to stop on rather than slow'm down.
Shin's claw thingy is a bit tricky with it's code. It'll get fix'd someday.
Does the Blazing Beat thing run good for everyone. And how bout dat spiffy distance bar @v@
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Nov 14, 2004 17:31:43 GMT -5
Post by Nameless One on Nov 14, 2004 17:31:43 GMT -5
blazing beat works beautifully. mabe add a hit recoil, not actually affecting your control but visible, of beat ding a roll a la beat dash.
i'm not sure if i've said this before, but a great feature, if you can make it, would be the ability to mix & match character's abilitys. i'd love to be able to use a tami/KZ10/roll cross with tami's chainsaw, KZ's riot sheild, and roll's beat shot. add in shin's mobility and you have possibly the best character possible in this game.
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