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MMXN
Nov 5, 2003 20:46:57 GMT -5
Post by Wade Monroe / MaelstormM on Nov 5, 2003 20:46:57 GMT -5
(Links pending MMXN getting Adobe Air revision)
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Firehawk
CITIZEN
Phoenix Master
Posts: 463
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MMXN
Nov 5, 2003 23:04:43 GMT -5
Post by Firehawk on Nov 5, 2003 23:04:43 GMT -5
Well, from the demo and the intro stages, it looks like this game is gonna rock. I haven't ever been so involved in an internet game in my life. I've been playing the intro stage at least once a day since I found it, and have gotten to be extremely good... but as it's just the intro, I am guessing (and maybe even hoping) that it'll be much harder, to the caliber of Megaman Next. That was hard... but anyway, when the final version comes out, I'll be playing it a whole lot.
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MMXN
Nov 6, 2003 5:06:46 GMT -5
Post by Wade Monroe / MaelstormM on Nov 6, 2003 5:06:46 GMT -5
I'm glad you're getting your practice, because this one's going to equal and surpass Megaman Next. The "Hell on Earth" difficulty is going to start you with something like 1 life bar, 1/2 an energy bar, No crusher attacks, and No shopping for powerups/healing items. Fighting the final bosses in any of the 4 stories is going to be disgusting under those conditions But to make things even more amusing, if you beat the game on berserk it'll give you codes to use to unlock hidden fights against 2 secret bosses, which are going to be out of control nasty. Sometime in December's still looking like the release date
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MMXN
Nov 7, 2003 19:23:46 GMT -5
Post by Cyberdude on Nov 7, 2003 19:23:46 GMT -5
You know that mmnx is getting really good on the demo! Can you add a bottomless pit? Oh ya and if you press Insert Home and Page Up rapidly then press page down it looks like they all combined into plague.
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MMXN
Nov 7, 2003 19:38:07 GMT -5
Post by Wade Monroe / MaelstormM on Nov 7, 2003 19:38:07 GMT -5
Yeah, bottomless pits are already coded in like in the intro stage I'm designing stages right now. Gorillon will be first and probably up by tomorrow (Only the stage, not the baddies).
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MMXN
Nov 7, 2003 22:39:29 GMT -5
Post by PKing on Nov 7, 2003 22:39:29 GMT -5
the Demo looks great, i thought the Maverick stages were done so i clicked game start and i am now in a blank void of clicking and getting no where..
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MMXN
Nov 9, 2003 5:50:29 GMT -5
Post by Wade Monroe / MaelstormM on Nov 9, 2003 5:50:29 GMT -5
Well, one of the maverick stages is nearly done You can enter Gorillon's stage and run around now. I still need to get ahold of the rest of my graphics to fill in the void spots... work, work, work...
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MMXN
Nov 9, 2003 21:21:26 GMT -5
Post by Cyberdude on Nov 9, 2003 21:21:26 GMT -5
heh heh heh i cant even beat gorrilion stage with no enemys on easy ;D.looks like that game is gonna be hell on earth no matter what!oh and the demo is going along smoothly!
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MMXN
Nov 10, 2003 2:15:16 GMT -5
Post by Wade Monroe / MaelstormM on Nov 10, 2003 2:15:16 GMT -5
Thanks ;D
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MMXN
Nov 10, 2003 22:39:50 GMT -5
Post by PKing on Nov 10, 2003 22:39:50 GMT -5
finally, a flash game I can enjoy that won't fit on Newgrounds (HEHEHEHEHEHEHEHE)
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MMXN
Nov 11, 2003 17:07:21 GMT -5
Post by Wade Monroe / MaelstormM on Nov 11, 2003 17:07:21 GMT -5
Whew. Thunder Gull, Terra Drake, and Ram Knight's stages are laid out and in the process of being coded in. PKing : it will fit on Newgrounds in some form or way The filesize is only 2600k with all stages (no sound or cutscenes) in it. I should easily be able to get below the 5 meg marker. The deluxe version, however, won't fit since I won't compress the songs as much.
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Creepy
CITIZEN
Punch-punch, punch-punch, punch-punch...
Posts: 13
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MMXN
Nov 12, 2003 18:22:45 GMT -5
Post by Creepy on Nov 12, 2003 18:22:45 GMT -5
Make sure to pile on the baddies when you put them in. I finished the Gorillon while holding the dash the entire way through without falling. And if a weakling like me can do that, any good player will blast through without some nasty suprises to slow him down.
But as hard as you made MMN, I'm sure you'll make MMXN a living hell for us little guys, ain't ya?
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MMXN
Nov 13, 2003 13:16:42 GMT -5
Post by CruiserX on Nov 13, 2003 13:16:42 GMT -5
The overall speed seems to be set a little high, or is that just my connection? It makes the moving blocks more difficult but not impossible. Speaking of which, I noticed that those blocks move for just over a screenwidth; looks like baddies could just keep respawning if you stand on them for too long. Wait, should I really be telling Maelstormm how to make this game harder?
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MMXN
Nov 13, 2003 15:32:19 GMT -5
Post by Wade Monroe / MaelstormM on Nov 13, 2003 15:32:19 GMT -5
The game's purposely set to run fast, like Megaman Next was. It helps keep the hectic pressure on the player when they are dashing along and a baddy comes speeding at them.
However, baddies don't respawn in this game from screen scrolling while in a section. They will only repop if you leave the section then turn around and go back to it.
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Firehawk
CITIZEN
Phoenix Master
Posts: 463
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MMXN
Nov 19, 2003 14:12:15 GMT -5
Post by Firehawk on Nov 19, 2003 14:12:15 GMT -5
Wow... this is shaping up to be one heck of a game! And when these levels get their enemies it'll become even better! Hell, I anticipated where good enemy swarms could've come up at some points...
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MMXN
Nov 21, 2003 21:47:23 GMT -5
Post by Wade Monroe / MaelstormM on Nov 21, 2003 21:47:23 GMT -5
Well all 8 maverick stages are ready to play in The stats for this fella will be... Game Modes --------------------------------------------------- * 5 story modes << Done>> * 4 difficulty levels << Done>> * 6 playable character's << Done>> * 28 attacks/abilities between all the characters << Done>> * 6 fullscreen crusher attacks << Done>> Stages ----------------------------------------------------------- (note : almost all stages are reversible & able to be re-entered) * 8 maverick stages << Done>> * 4 final stages << Done >> * 4 small bonus stages Bosses ----------------------------------------------------------- * 8 maverick bosses * 4 final bosses * 4 storyline bosses * 2 hidden bosses Extras ------------------------------------------------------------ * 8 Heart Tanks to find * 4 Mobility enhancements to buy << Done >> * 3 Health/Power restore items to buy << Done >> * Can continue from where you left off
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Firehawk
CITIZEN
Phoenix Master
Posts: 463
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MMXN
Nov 27, 2003 20:03:53 GMT -5
Post by Firehawk on Nov 27, 2003 20:03:53 GMT -5
Well, every stage seems to run fairly slow on my computer EXCEPT for the first one you did, Gorillon's wasn't it? That one runs absolutely blistering fast, and if they all end up that quick, I'm gonna have one heck of a time with the game... ;D
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MMXN
Nov 28, 2003 1:38:11 GMT -5
Post by CruiserX on Nov 28, 2003 1:38:11 GMT -5
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MMXN
Nov 29, 2003 0:17:32 GMT -5
Post by Wade Monroe / MaelstormM on Nov 29, 2003 0:17:32 GMT -5
Yeah, they'd work but they'd take up to much space even when compressed all the way. Maybe in MMN2 or Bolt Blaster since I don't have to worry as much about filesize. I haven't heard the Shining Force one yet, it's really good
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MMXN
Nov 30, 2003 12:35:04 GMT -5
Post by PKing on Nov 30, 2003 12:35:04 GMT -5
YAY! Pretty soon we will get Ricks Adventure updates!!!!!!! oh, and that X coming next thing is cool too...
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MMXN
Dec 3, 2003 15:28:29 GMT -5
Post by Wade Monroe / MaelstormM on Dec 3, 2003 15:28:29 GMT -5
Well 2 of the 4 final stages are done and most of the character's are drawn for the cutscenes. The shop feature is in full effect for the powerups and upgrades.
Filesize is sitting happily at 2500k.
The only thing that would make me miss the christmas release date is if I go back to put the extra polish on it.
- Back to work (literally).
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Firehawk
CITIZEN
Phoenix Master
Posts: 463
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MMXN
Dec 3, 2003 21:42:17 GMT -5
Post by Firehawk on Dec 3, 2003 21:42:17 GMT -5
Man, the title screen moves so slow... GAH... But the game is looking nice and smooth in most places, a few stages seem a little slow... but I guess that'll be solved when the game is completely finished...
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MMXN
Dec 7, 2003 17:16:52 GMT -5
Post by Wade Monroe / MaelstormM on Dec 7, 2003 17:16:52 GMT -5
Everything should begin to speed up as I get through with the optimizing. There was a big update this morning to it. I decided to let everyone goof off in the last stages as well as the shop
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Luffy
CITIZEN
Monkey D. Luffy
Posts: 28
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MMXN
Dec 10, 2003 22:05:20 GMT -5
Post by Luffy on Dec 10, 2003 22:05:20 GMT -5
This game rocks! It's so dang hard, though. Keep up the good work!
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MMXN
Dec 11, 2003 1:16:43 GMT -5
Post by Wade Monroe / MaelstormM on Dec 11, 2003 1:16:43 GMT -5
Please don't be saying it's hard yet I have the baddies up in running a few stages... and OH MY GOD... this thing has no mercy! Megaman Zero, nothing. It took 5 tries on Gorillon's stage & Thunder Gull's to get through either stage without getting an entire can o` whoop ass and then some dished out on me. Definitely won't be a walk in the park for ANYONE, megaman vet's or newb's.
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